/external/tensorflow/tensorflow/lite/experimental/examples/unity/TensorFlowLitePlugin/ProjectSettings/ |
D | QualitySettings.asset | 30 lodBias: 0.3 58 lodBias: 0.4 86 lodBias: 0.7 114 lodBias: 1 142 lodBias: 1.5 170 lodBias: 2
|
/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 405 …p(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 406 …p(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 433 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 441 …NonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 442 …NonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 497 + lodBias; in sampleTextureProjected() 510 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 541 + lodBias; in sampleTextureProjected() [all …]
|
/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 75 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, V… 76 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V… 77 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V…
|
D | SamplerCore.cpp | 1382 …Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &dsx, V… in computeLod() argument 1431 lod += lodBias; in computeLod() 1436 lod = lodBias; in computeLod() 1441 lod = Float(As<Int>(lodBias)); in computeLod() 1453 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V… in computeLodCube() argument 1497 lod += lodBias; in computeLodCube() 1502 lod = lodBias; in computeLodCube() 1507 lod = Float(As<Int>(lodBias)); in computeLodCube() 1519 …ture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, V… in computeLod3D() argument 1556 lod += lodBias; in computeLod3D() [all …]
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktSampleVerifier.hpp | 51 float lodBias; member 93 float lodBias; member
|
D | vktSampleVerifier.cpp | 787 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local 790 lodBias += args.lodBias; in verifySampleCubemapFace() 795 lodBias, in verifySampleCubemapFace()
|
D | vktTextureSwizzleTests.cpp | 172 …const float lodBias = (sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bia… in iterate() local 197 …jectedTriLod(sampleParams.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, sampleParams.min… in iterate() 198 …jectedTriLod(sampleParams.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, sampleParams.min… in iterate()
|
D | vktSampleVerifierUtil.hpp | 50 const float lodBias,
|
D | vktSampleVerifierUtil.cpp | 271 const float lodBias, in calcLodBounds() argument 299 lodBounds[ndx] += lodBias; in calcLodBounds()
|
D | vktTextureFilteringExplicitLodTests.cpp | 389 samplerParams.lodBias, // mipLodBias in mapSamplerCreateInfo()
|
/external/mesa3d/src/mesa/program/ |
D | prog_execute.h | 40 GLfloat lodBias,
|
D | prog_execute.c | 296 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel() argument 311 lodBias, unit, color); in fetch_texel() 314 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color); in fetch_texel() 1094 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local 1099 lodBias = texcoord[3]; in _mesa_execute_program() 1101 fetch_texel(ctx, machine, inst, texcoord, lodBias, color); in _mesa_execute_program() 1112 lodBias); in _mesa_execute_program()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv() argument 136 lambda += lodBias + texUnit->LodBias + samp->LodBias; in fetch_texel_deriv()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 160 …void sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias = 0.0f) … 186 …void sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias = 0.… 211 …void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.… 237 …void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.… 263 …void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.… 289 …void sample4 (tcu::Vec4 output[4], const tcu::Vec4 packetTexcoords[4], float lodBias = 0…
|
D | sglrReferenceContext.cpp | 4804 void Texture1D::sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias) const in sample4() 4821 const float lod = deFloatLog2(p) + lodBias; in sample4() 4923 void Texture2D::sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias) co… in sample4() 4942 const float lod = deFloatLog2(p) + lodBias; in sample4() 5041 void TextureCube::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias) … in sample4() 5070 const float lod = deFloatLog2(p) + lodBias; in sample4() 5156 …ture2DArray::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias) const in sample4() 5175 const float lod = deFloatLog2(p) + lodBias; in sample4() 5262 …reCubeArray::sample4 (tcu::Vec4 output[4], const tcu::Vec4 packetTexcoords[4], float lodBias) const in sample4() 5296 const float lod = deFloatLog2(p) + lodBias; in sample4() [all …]
|
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 846 const char* lodBias = isVtxCase ? "a_in1" : "v_lodShadowRef"; in initShaderSources() local 857 op << ", " << lodBias << ".y"; in initShaderSources() 862 op << ", " << lodBias << ".x"; in initShaderSources() 880 op << ", " << lodBias << ".x"; in initShaderSources()
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 501 op << ", " << lodBias; in initShaderSources()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1015 float lodBias; in setSamplerState() local 1017 &lodBias, samplerState.getMaxAnisotropy(), baseLevel); in setSamplerState() 1021 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPMAPLODBIAS, static_cast<DWORD>(lodBias)); in setSamplerState()
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 877 op << ", int(" << lodBias << ")"; in initShaderSources() 879 op << ", " << lodBias; in initShaderSources() 897 op << ", " << lodBias; in initShaderSources()
|
/external/deqp-deps/glslang/glslang/HLSL/ |
D | hlslGrammar.cpp | 244 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local 245 if (! acceptLiteral(lodBias)) { in acceptSamplerState()
|
/external/angle/third_party/vulkan-deps/glslang/src/glslang/HLSL/ |
D | hlslGrammar.cpp | 246 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local 247 if (! acceptLiteral(lodBias)) { in acceptSamplerState()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 1354 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 1377 op << ", int(" << lodBias << ")"; in initShaderSources() 1379 op << ", " << lodBias; in initShaderSources() 1404 op << ", " << lodBias; in initShaderSources() 3252 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 3278 op << ", int(" << lodBias << ")"; in initShaderSources() 3280 op << ", " << lodBias; in initShaderSources() 3303 op << ", " << lodBias; in initShaderSources()
|
/external/skqp/src/sksl/ |
D | SkSLSPIRVCodeGenerator.cpp | 884 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local 887 this->writeFloatLiteral(lodBias), in writeSpecialIntrinsic()
|
/external/skia/src/sksl/codegen/ |
D | SkSLSPIRVCodeGenerator.cpp | 1002 FloatLiteral lodBias(/*offset=*/-1, /*value=*/-0.5, in writeSpecialIntrinsic() local 1006 this->writeFloatLiteral(lodBias), in writeSpecialIntrinsic()
|