Searched refs:lodMinClamp (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.h | 355 float lodMinClamp, in setVertexSamplerState() argument 359 return setSamplerState(gl::ShaderType::Vertex, state, lodMinClamp, lodMaxClamp, index); in setVertexSamplerState() 382 float lodMinClamp, in setFragmentSamplerState() argument 386 return setSamplerState(gl::ShaderType::Fragment, state, lodMinClamp, lodMaxClamp, index); in setFragmentSamplerState() 412 float lodMinClamp, 612 float lodMinClamp,
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D | mtl_command_buffer.mm | 189 float lodMinClamp = stream->fetch<float>(); 193 lodMinClamp:lodMinClamp 237 float lodMinClamp = stream->fetch<float>(); 241 lodMinClamp:lodMinClamp 1564 float lodMinClamp, 1578 if (currentLodClampRange.first == lodMinClamp && currentLodClampRange.second == lodMaxClamp) 1585 shaderStates.samplerLodClamps[index] = {lodMinClamp, lodMaxClamp}; 1589 .push(lodMinClamp) 2217 float lodMinClamp, 2226 [get() setSamplerState:state lodMinClamp:lodMinClamp lodMaxClamp:lodMaxClamp atIndex:index];
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/external/skqp/src/gpu/mtl/ |
D | GrMtlSampler.mm | 57 samplerDesc.lodMinClamp = 0.0f;
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/external/skia/src/gpu/mtl/ |
D | GrMtlSampler.mm | 72 samplerDesc.lodMinClamp = 0.0f;
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