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Searched refs:lodMinClamp (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h355 float lodMinClamp, in setVertexSamplerState() argument
359 return setSamplerState(gl::ShaderType::Vertex, state, lodMinClamp, lodMaxClamp, index); in setVertexSamplerState()
382 float lodMinClamp, in setFragmentSamplerState() argument
386 return setSamplerState(gl::ShaderType::Fragment, state, lodMinClamp, lodMaxClamp, index); in setFragmentSamplerState()
412 float lodMinClamp,
612 float lodMinClamp,
Dmtl_command_buffer.mm189 float lodMinClamp = stream->fetch<float>();
193 lodMinClamp:lodMinClamp
237 float lodMinClamp = stream->fetch<float>();
241 lodMinClamp:lodMinClamp
1564 float lodMinClamp,
1578 if (currentLodClampRange.first == lodMinClamp && currentLodClampRange.second == lodMaxClamp)
1585 shaderStates.samplerLodClamps[index] = {lodMinClamp, lodMaxClamp};
1589 .push(lodMinClamp)
2217 float lodMinClamp,
2226 [get() setSamplerState:state lodMinClamp:lodMinClamp lodMaxClamp:lodMaxClamp atIndex:index];
/external/skqp/src/gpu/mtl/
DGrMtlSampler.mm57 samplerDesc.lodMinClamp = 0.0f;
/external/skia/src/gpu/mtl/
DGrMtlSampler.mm72 samplerDesc.lodMinClamp = 0.0f;