Searched refs:logLen (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fInfoLogQueryShared.cpp | 41 int logLen, in verifyInfoLogQuery() argument 48 std::string buf (logLen + 2, 'X'); in verifyInfoLogQuery() 50 buf[logLen + 1] = '\0'; in verifyInfoLogQuery() 51 (gl.*getInfoLog)(object, logLen, DE_NULL, &buf[0]); in verifyInfoLogQuery() 54 if (logLen > 0 && buf[logLen-1] != '\0') in verifyInfoLogQuery() 56 else if (buf[logLen] != 'X' && buf[logLen+1] != '\0') in verifyInfoLogQuery() 62 std::string buf (logLen + 4, 'X'); in verifyInfoLogQuery() 65 buf[logLen + 3] = '\0'; in verifyInfoLogQuery() 66 (gl.*getInfoLog)(object, logLen+2, &written, &buf[0]); in verifyInfoLogQuery() 73 else if (logLen != 0 && (written + 1) > logLen) in verifyInfoLogQuery() [all …]
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D | es31fShaderStateQueryTests.cpp | 421 StateQueryMemoryWriteGuard<glw::GLint> logLen; in iterate() local 434 gl.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen); in iterate() 435 logLen.verifyValidity(result); in iterate() 437 if (!logLen.isUndefined()) in iterate() 438 …verifyInfoLogQuery(result, gl, logLen, shader, &glu::CallLogWrapper::glGetShaderInfoLog, "glGetSha… in iterate()
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D | es31fProgramPipelineStateQueryTests.cpp | 353 StateQueryMemoryWriteGuard<glw::GLint> logLen; in iterate() local 365 gl.glGetProgramPipelineiv(pipeline.getPipeline(), GL_INFO_LOG_LENGTH, &logLen); in iterate() 368 if (logLen.verifyValidity(result)) in iterate() 369 …verifyInfoLogQuery(result, gl, logLen, pipeline.getPipeline(), &glu::CallLogWrapper::glGetProgramP… in iterate()
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D | es31fInfoLogQueryShared.hpp | 40 int logLen,
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D | es31fProgramStateQueryTests.cpp | 677 StateQueryMemoryWriteGuard<glw::GLint> logLen; in iterate() local 683 gl.glGetProgramiv(program.getProgram(), GL_INFO_LOG_LENGTH, &logLen); in iterate() 684 logLen.verifyValidity(result); in iterate() 686 if (logLen.verifyValidity(result)) in iterate() 687 …verifyInfoLogQuery(result, gl, logLen, program.getProgram(), &glu::CallLogWrapper::glGetProgramInf… in iterate()
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/external/zstd/contrib/single_file_libs/examples/ |
D | emscripten.c | 149 GLint logLen; in compileShader() local 150 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen); in compileShader() 151 if (logLen > 1) { in compileShader() 152 GLchar* logStr = malloc(logLen); in compileShader() 153 glGetShaderInfoLog(shader, logLen, NULL, logStr); in compileShader()
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