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Searched refs:logical_idom (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/amd/compiler/
Daco_dominance.cpp46 program->blocks[0].logical_idom = 0; in dominator_tree()
54 if ((int) program->blocks[pred_idx].logical_idom == -1) in dominator_tree()
64 pred_idx = program->blocks[pred_idx].logical_idom; in dominator_tree()
66 new_logical_idom = program->blocks[new_logical_idom].logical_idom; in dominator_tree()
87 block.logical_idom = new_logical_idom; in dominator_tree()
Daco_lower_to_cssa.cpp88 ctx.program->blocks[pred].logical_idom : in collect_phi_info()
106 ctx.program->blocks[def_points[i]].logical_idom : in collect_phi_info()
137 ctx.program->blocks[other_def_point].logical_idom : in collect_phi_info()
Daco_opt_value_numbering.cpp362 child = ctx.program->blocks[child].logical_idom; in dominates()
472 if (block.logical_idom != -1) in value_numbering()
Daco_spill.cpp138 idx_a = program->blocks[idx_a].logical_idom; in get_dominator()
140 idx_b = program->blocks[idx_b].logical_idom; in get_dominator()
Daco_ir.h1490 int logical_idom = -1; member