Searched refs:lookForBaseVertexBaseInstance (Results 1 – 1 of 1) sorted by relevance
1079 bool lookForBaseVertexBaseInstance = in compile() local1084 if (lookForDrawID || lookForBaseVertexBaseInstance) in compile()1093 else if (lookForBaseVertexBaseInstance && uniform.name == "angle_BaseVertex" && in compile()1098 else if (lookForBaseVertexBaseInstance && in compile()