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/external/swiftshader/src/Pipeline/
DSpirvShaderControlFlow.cpp341 std::unordered_set<Block::ID> loopBlocks; in EmitLoop() local
342 loopBlocks.emplace(block.mergeBlock); // Stop traversal at mergeBlock. in EmitLoop()
343 function.TraverseReachableBlocks(blockId, loopBlocks); in EmitLoop()
349 if(loopBlocks.count(in) == 0) in EmitLoop()
444 StorePhi(blockId, insn, state, loopBlocks); in EmitLoop()
478 StorePhi(mergeBlockId, insn, state, loopBlocks); in EmitLoop()