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Searched refs:low_adjacent (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/util/
Dvma.c278 bool low_adjacent = low_hole && low_hole->offset + low_hole->size == offset; in util_vma_heap_free() local
280 if (low_adjacent && high_adjacent) { in util_vma_heap_free()
285 } else if (low_adjacent) { in util_vma_heap_free()