Searched refs:lower_bitfield_reverse (Results 1 – 7 of 7) sorted by relevance
54 if (b->shader->options->lower_bitfield_reverse) { in lower_alu_instr()232 if (!shader->options->lower_bitfield_reverse && in nir_lower_alu()
3271 bool lower_bitfield_reverse; member
184 nir_options->lower_bitfield_reverse = devinfo->gen < 7; in brw_compiler_create()
219 .lower_bitfield_reverse = true,
3229 .lower_bitfield_reverse = true,
3226 op.lower_bitfield_reverse = false; in nvir_nir_shader_compiler_options()
438708 condition_flags[87] = !options->lower_bitfield_reverse; in nir_opt_algebraic()440345 condition_flags[87] = !options->lower_bitfield_reverse; in nir_opt_algebraic_before_ffma()460121 condition_flags[87] = !options->lower_bitfield_reverse; in nir_opt_algebraic_late()461669 condition_flags[87] = !options->lower_bitfield_reverse; in nir_opt_algebraic_distribute_src_mods()