Searched refs:lower_precision (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | standalone.h | 39 int lower_precision; member
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D | main.cpp | 49 { "lower-precision", no_argument, &options.lower_precision, 1 },
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D | ir_optimization.h | 191 void lower_precision(const struct gl_shader_compiler_options *options,
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D | meson.build | 165 'lower_precision.cpp',
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D | lower_precision.cpp | 929 lower_precision(options, &lowered_sig->body); in map_builtin() 1353 lower_precision(const struct gl_shader_compiler_options *options, in lower_precision() function
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D | standalone.cpp | 437 if (options->lower_precision) { in standalone_compile_shader()
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D | glsl_parser_extras.cpp | 2254 lower_precision(options, shader->ir); in _mesa_glsl_compile_shader()
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/external/mesa3d/src/panfrost/bifrost/ |
D | cmdline.c | 48 .lower_precision = true in compile_shader()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_cmdline.c | 113 .lower_precision = true, in load_glsl()
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/external/mesa3d/src/compiler/ |
D | Makefile.sources | 115 glsl/lower_precision.cpp \
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/external/mesa3d/docs/relnotes/ |
D | 20.2.0.rst | 3346 - glsl: convert reusable lower_precision util code into helper functions 3347 - glsl: remove the return type from lower_precision 3348 - glsl: cleanups in lower_precision 3349 - glsl: flatten a tautological conditional in lower_precision 3381 - glsl: lower_precision - fix assertion failure with dereferences of constants 4223 - glsl/lower_precision: split out const lowering
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D | 20.1.0.rst | 3350 - glsl: Add unit tests for the lower_precision pass 3353 - glsl/lower_precision: Lower builtins depending on arguments 3354 - glsl/lower_precision: Use vector.back() instead of vector.end()[-1]
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