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/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_sampler.c431 struct llvmpipe_resource *lp_img = llvmpipe_resource(img); in prepare_shader_images() local
440 if (!lp_img->dt) { in prepare_shader_images()
445 uint32_t mip_offset = lp_img->mip_offsets[view->u.tex.level]; in prepare_shader_images()
446 addr = lp_img->tex_data; in prepare_shader_images()
455 mip_offset += view->u.tex.first_layer * lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()
458 row_stride = lp_img->row_stride[view->u.tex.level]; in prepare_shader_images()
459 img_stride = lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()
460 sample_stride = lp_img->sample_stride; in prepare_shader_images()
465 addr = lp_img->data; in prepare_shader_images()
484 addr = winsys->displaytarget_map(winsys, lp_img->dt, in prepare_shader_images()
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