Searched refs:lp_img (Results 1 – 1 of 1) sorted by relevance
431 struct llvmpipe_resource *lp_img = llvmpipe_resource(img); in prepare_shader_images() local440 if (!lp_img->dt) { in prepare_shader_images()445 uint32_t mip_offset = lp_img->mip_offsets[view->u.tex.level]; in prepare_shader_images()446 addr = lp_img->tex_data; in prepare_shader_images()455 mip_offset += view->u.tex.first_layer * lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()458 row_stride = lp_img->row_stride[view->u.tex.level]; in prepare_shader_images()459 img_stride = lp_img->img_stride[view->u.tex.level]; in prepare_shader_images()460 sample_stride = lp_img->sample_stride; in prepare_shader_images()465 addr = lp_img->data; in prepare_shader_images()484 addr = winsys->displaytarget_map(winsys, lp_img->dt, in prepare_shader_images()[all …]