Searched refs:lp_rast_shader_inputs (Results 1 – 5 of 5) sorted by relevance
100 struct lp_rast_shader_inputs { struct142 struct lp_rast_shader_inputs inputs;175 const struct lp_rast_shader_inputs *shade_tile;195 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) in lp_rast_arg_inputs()
136 const struct lp_rast_shader_inputs *inputs,141 const struct lp_rast_shader_inputs *inputs,229 const struct lp_rast_shader_inputs *inputs, in lp_rast_shade_quads_all()
310 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in lp_rast_shade_tile()421 const struct lp_rast_shader_inputs *inputs, in lp_rast_shade_quads_mask_sample()501 const struct lp_rast_shader_inputs *inputs, in lp_rast_shade_quads_mask()
150 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in debug_shade_tile()
227 const struct lp_rast_shader_inputs *inputs, in lp_setup_whole_tile()