Searched refs:lp_scene_add_frag_shader_reference (Results 1 – 3 of 3) sorted by relevance
217 boolean lp_scene_add_frag_shader_reference(struct lp_scene *scene,
468 lp_scene_add_frag_shader_reference(struct lp_scene *scene, in lp_scene_add_frag_shader_reference() function
1288 if (!lp_scene_add_frag_shader_reference(scene, in try_update_scene_state()