Searched refs:lp_scene_alloc (Results 1 – 4 of 4) sorted by relevance
346 struct cmd_block *block = lp_scene_alloc(scene, sizeof(struct cmd_block)); in lp_scene_new_cmd_block()438 *last = lp_scene_alloc(scene, sizeof *ref); in lp_scene_add_resource_reference()496 *last = lp_scene_alloc(scene, sizeof *ref); in lp_scene_add_frag_shader_reference()
227 lp_scene_alloc( struct lp_scene *scene, unsigned size) in lp_scene_alloc() function
230 lp_scene_alloc(scene, sizeof(struct lp_rast_clear_rb)); in begin_binning()1137 lp_scene_alloc(scene, sizeof setup->viewports); in try_update_scene_state()1216 stored = lp_scene_alloc(scene, current_size); in try_update_scene_state()1277 stored = (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored); in try_update_scene_state()
80 [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion \`size <= (64 \*