Searched refs:lp_scene_queue (Results 1 – 6 of 6) sorted by relevance
49 struct lp_scene_queue struct67 struct lp_scene_queue * argument74 struct lp_scene_queue *queue = CALLOC_STRUCT(lp_scene_queue); in lp_scene_queue_create()88 lp_scene_queue_destroy(struct lp_scene_queue *queue) in lp_scene_queue_destroy()98 lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait) in lp_scene_dequeue()124 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene) in lp_scene_enqueue()
34 struct lp_scene_queue;38 struct lp_scene_queue *42 lp_scene_queue_destroy(struct lp_scene_queue *queue);45 lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait);48 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene);
42 lp_scene_queue.c \43 lp_scene_queue.h \
62 'lp_scene_queue.c',63 'lp_scene_queue.h',
42 struct lp_scene_queue;
119 struct lp_scene_queue *full_scenes;