Searched refs:lua_ranking_script (Results 1 – 3 of 3) sorted by relevance
223 std::string lua_ranking_script; in InitializeAndValidate() local224 if (GetUncompressedString(options_->lua_ranking_script(), in InitializeAndValidate()226 decompressor, &lua_ranking_script) && in InitializeAndValidate()227 !lua_ranking_script.empty()) { in InitializeAndValidate()228 if (!Compile(lua_ranking_script, &lua_bytecode_)) { in InitializeAndValidate()
70 !model->ranking_options->lua_ranking_script.empty()) { in CompressActionsModel()74 model->ranking_options->lua_ranking_script, in CompressActionsModel()137 &model->ranking_options->lua_ranking_script)) { in DecompressActionsModel()
410 lua_ranking_script:string (shared);