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Searched refs:lum0 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/astc-encoder/Source/
Dastc_color_unquantize.cpp274 int lum0 = color_unquantization_tables[quantization_level][input[0]]; in luminance_unpack() local
276 *output0 = uint4(lum0, lum0, lum0, 255); in luminance_unpack()
304 int lum0 = color_unquantization_tables[quantization_level][input[0]]; in luminance_alpha_unpack() local
308 *output0 = uint4(lum0, lum0, lum0, alpha0); in luminance_alpha_unpack()
318 int lum0 = color_unquantization_tables[quantization_level][input[0]]; in luminance_alpha_delta_unpack() local
323 lum0 |= (lum1 & 0x80) << 1; in luminance_alpha_delta_unpack()
332 lum0 >>= 1; in luminance_alpha_delta_unpack()
336 lum1 += lum0; in luminance_alpha_delta_unpack()
349 *output0 = uint4(lum0, lum0, lum0, alpha0); in luminance_alpha_delta_unpack()