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Searched refs:luminanceBits (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/renderer/
DFormat.h38 GLuint luminanceBits,
95 GLuint luminanceBits; member
121 GLuint luminanceBits, in GetChannelCount() argument
126 (alphaBits > 0 ? 1 : 0) + (luminanceBits > 0 ? 1 : 0) + (depthBits > 0 ? 1 : 0) + in GetChannelCount()
142 GLuint luminanceBits, in Format() argument
165 luminanceBits(luminanceBits), in Format()
174 luminanceBits, in Format()
194 return redBits == 0 && (luminanceBits > 0 || alphaBits > 0); in isLUMA()
Dd3d_format.h27 GLuint luminanceBits,
42 GLuint luminanceBits; member
Dd3d_format.cpp30 luminanceBits(0), in D3DFormat()
54 luminanceBits(lumBits), in D3DFormat()
/external/angle/src/libANGLE/
Dformatutils.h216 GLuint luminanceBits; member
Dformatutils.cpp337 luminanceBits(0), in InternalFormat()
366 (luminanceBits + alphaBits) > 0); in isLUMA()
809 formatInfo.luminanceBits = luminance; in AddLUMAFormat()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_utils.cpp406 if (angleFormat.luminanceBits > 0) in GetFormatSwizzle()
DUtilsVk.cpp2633 shaderParams.destHasLuminance = dstIntendedFormat.luminanceBits > 0; in copyImage()
Dvk_helpers.cpp6835 angleFormat.alphaBits > 0 || angleFormat.luminanceBits > 0) in readPixelsForGetImage()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_utils.mm1065 if (intendedFormat.luminanceBits == 0)
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp530 config.luminanceSize = colorBufferFormatInfo.luminanceBits; in generateConfigs()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp1208 config.luminanceSize = colorBufferFormatInfo.luminanceBits; in generateConfigs()