Searched refs:m2DTexturedQuadProgram (Results 1 – 2 of 2) sorted by relevance
408 m2DTexturedQuadProgram(0), in ANGLETestBase()525 if (m2DTexturedQuadProgram) in ~ANGLETestBase()527 glDeleteProgram(m2DTexturedQuadProgram); in ~ANGLETestBase()1083 if (m2DTexturedQuadProgram) in get2DTexturedQuadProgram()1085 return m2DTexturedQuadProgram; in get2DTexturedQuadProgram()1105 m2DTexturedQuadProgram = CompileProgram(kVS, kFS); in get2DTexturedQuadProgram()1106 return m2DTexturedQuadProgram; in get2DTexturedQuadProgram()
574 GLuint m2DTexturedQuadProgram; variable