Searched refs:mActive (Results 1 – 6 of 6) sorted by relevance
22 TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(fals… in TransformFeedback()69 return mActive; in isActive()84 mActive = true; mPrimitiveMode = primitiveMode; in begin()89 mActive = false; in end()
58 bool mActive; variable
70 private boolean mActive; field in RoundTripLatencyActivity.LatencyAverager77 if (!mActive) { in onAnalyserDone()102 mActive = false; in onAnalyserDone()163 mActive = true; in start()169 mActive = false; in clear()174 mActive = false; in cancel()178 return mActive; in isActive()
51 mActive(false), in TransformFeedbackState()141 mState.mActive = true; in begin()175 mState.mActive = false; in end()221 ASSERT(mState.mActive && !mState.mPaused); in onVerticesDrawn()
49 bool mActive; variable75 bool isActive() const { return mState.mActive; } in isActive()
80 private int mActive = STATE_NORMAL; field in Connection144 mActive = STATE_CANCEL_REQUESTED; in cancel()172 if (mActive == STATE_CANCEL_REQUESTED) { in processRequests()176 mActive = STATE_NORMAL; in processRequests()