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Searched refs:mActiveSamplersMask (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h186 const ActiveTextureMask &getActiveSamplersMask() const { return mActiveSamplersMask; } in getActiveSamplersMask()
187 void setActiveTextureMask(ActiveTextureMask mask) { mActiveSamplersMask = mask; } in setActiveTextureMask()
408 ActiveTextureMask mActiveSamplersMask; variable
DProgramExecutable.cpp112 mActiveSamplersMask(other.mActiveSamplersMask), in ProgramExecutable()
166 mActiveSamplersMask.reset(); in reset()
768 mActiveSamplersMask.set(textureUnit); in updateActiveSamplers()
1122 for (size_t textureUnit : mActiveSamplersMask) in validateSamplersImpl()
DProgram.cpp4424 mState.mExecutable->mActiveSamplersMask.set(newTextureUnit); in updateSamplerUniform()
4446 mState.mExecutable->mActiveSamplersMask.reset(oldTextureUnit); in updateSamplerUniform()