Searched refs:mAmplitude (Results 1 – 6 of 6) sorted by relevance
24 private float mAmplitude = 1.0f; field in SawOscillator41 mAmplitude = amplitude; in setAmplitude()45 return mAmplitude; in getAmplitude()70 return incrementWrapPhase() * mAmplitude; in render()
24 private float mAmplitude; field in SynthVoice72 return mAmplitude; in getAmplitude()76 this.mAmplitude = amplitude; in setAmplitude()
54 mAmplitude = amplitude; in setAmplitude()68 audioData[i] = -mAmplitude; in renderAudio()70 audioData[i] = mAmplitude; in renderAudio()84 std::atomic<float> mAmplitude { 0 };
37 mAmplitude = Constant.SINE_WAVE_AMPLITUDE; in SineWaveTone()44 short value1 = (short) (mAmplitude * Math.sin(mPhase) * Short.MAX_VALUE); in generateTone()65 double value1 = mAmplitude * Math.sin(mPhase); in generateTone()
26 protected double mAmplitude; // this value should be from 0 to 1.0 field in ToneGeneration60 mAmplitude = amplitude; in setAmplitude()
28 mAmplitude = Constant.LOOPBACK_AMPLITUDE; in RampedSineTone()