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Searched refs:mAppliedIB (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h590 ID3D11Buffer *mAppliedIB; variable
DStateManager11.cpp695 mAppliedIB(nullptr), in StateManager11()
3230 if (buffer != mAppliedIB || indexFormat != mAppliedIBFormat || offset != mAppliedIBOffset) in syncIndexBuffer()
3234 mAppliedIB = buffer; in syncIndexBuffer()