Searched refs:mAttributes (Results 1 – 6 of 6) sorted by relevance
24 mAttributes[key] = value; in insert()29 return (mAttributes.find(key) != mAttributes.end()); in contains()34 auto iter = mAttributes.find(key); in get()35 ASSERT(iter != mAttributes.end()); in get()41 auto iter = mAttributes.find(key); in get()42 return (iter != mAttributes.end()) ? iter->second : defaultValue; in get()57 return mAttributes.empty(); in isEmpty()63 for (const auto &pair : mAttributes) in toIntVector()75 return mAttributes.begin(); in begin()80 return mAttributes.end(); in end()
45 auto iter = mAttributes.find(key); in getAsPackedEnum()46 return (mAttributes.find(key) != mAttributes.end()) in getAsPackedEnum()63 std::map<EGLAttrib, EGLAttrib> mAttributes;
37 const std::vector<sh::ShaderVariable> &mAttributes; member in sh::__anon2f5da7140111::RemoveInactiveInterfaceVariablesTraverser52 mAttributes(attributes), in RemoveInactiveInterfaceVariablesTraverser()120 removeDeclaration = !IsVariableActive(mAttributes, asSymbol->getName()); in visitDeclaration()
120 const std::vector<sh::ShaderVariable> &getAttributes() const { return mAttributes; } in getAttributes()211 std::vector<sh::ShaderVariable> mAttributes; variable
877 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings, in checkAndSimplifyAST()1292 mAttributes.clear(); in clearResults()
825 for (const ShaderVariable &var : mAttributes) in translateImpl()