Searched refs:mBaseVertexLocation (Results 1 – 2 of 2) sorted by relevance
364 int getBaseVertexLocation() const { return mBaseVertexLocation; } in getBaseVertexLocation()416 int mBaseVertexLocation; variable
1189 mBaseVertexLocation(-1),1821 mState.mBaseVertexLocation = -1; in unlink()1827 mState.mBaseVertexLocation = -1; in unlink()3458 return mState.mBaseVertexLocation >= 0; in hasBaseVertexUniform()3464 ASSERT(mState.mBaseVertexLocation >= 0); in setBaseVertexUniform()3470 mProgram->setUniform1iv(mState.mBaseVertexLocation, 1, &baseVertex); in setBaseVertexUniform()4793 mState.mBaseVertexLocation = getUniformLocation("gl_BaseVertex").value; in postResolveLink()