Home
last modified time | relevance | path

Searched refs:mBlendColor (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp390 mBlendColor.red = 0; in initialize()
391 mBlendColor.green = 0; in initialize()
392 mBlendColor.blue = 0; in initialize()
393 mBlendColor.alpha = 0; in initialize()
926 mBlendColor.red = red; in setBlendColor()
927 mBlendColor.green = green; in setBlendColor()
928 mBlendColor.blue = blue; in setBlendColor()
929 mBlendColor.alpha = alpha; in setBlendColor()
2452 params[0] = mBlendColor.red; in getFloatv()
2453 params[1] = mBlendColor.green; in getFloatv()
[all …]
DState.h206 const ColorF &getBlendColor() const { return mBlendColor; } in getBlendColor()
1023 ColorF mBlendColor; variable
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp110 mBlendColor(0, 0, 0, 0),
1220 if (mBlendColor != blendColor) in setBlendColor()
1222 mBlendColor = blendColor; in setBlendColor()
1223 mFunctions->blendColor(mBlendColor.red, mBlendColor.green, mBlendColor.blue, in setBlendColor()
1224 mBlendColor.alpha); in setBlendColor()
2888 if (mBlendColor != state->blendColor) in syncBlendFromNativeContext()
2890 mBlendColor = state->blendColor; in syncBlendFromNativeContext()
DStateManagerGL.h451 gl::ColorF mBlendColor; variable