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Searched refs:mBlitShaderResource (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.cpp224 mBlitShaderResource(blitSRV.makeCopy()) in TextureRenderTarget11()
253 mBlitShaderResource() in TextureRenderTarget11()
288 return mBlitShaderResource; in getBlitShaderResourceView()
DRenderTarget11.h97 d3d11::SharedSRV mBlitShaderResource; variable