Searched refs:mBufferID (Results 1 – 2 of 2) sorted by relevance
41 mBufferID(buffer) in BufferGL()46 ASSERT(mBufferID == 0); in ~BufferGL()52 stateManager->deleteBuffer(mBufferID); in destroy()53 mBufferID = 0; in destroy()67 stateManager->bindBuffer(DestBufferOperationTarget, mBufferID); in setData()99 stateManager->bindBuffer(DestBufferOperationTarget, mBufferID); in setSubData()126 stateManager->bindBuffer(DestBufferOperationTarget, mBufferID); in copySubData()157 stateManager->bindBuffer(DestBufferOperationTarget, mBufferID); in map()164 stateManager->bindBuffer(DestBufferOperationTarget, mBufferID); in map()196 stateManager->bindBuffer(DestBufferOperationTarget, mBufferID); in mapRange()[all …]
70 GLuint mBufferID; variable