Searched refs:mBufferToTextureGS (Results 1 – 2 of 2) sorted by relevance
42 mBufferToTextureGS(), in PixelTransfer11()108 &mBufferToTextureGS)); in loadResources()109 mBufferToTextureGS.setDebugName("BufferToTexture GS"); in loadResources()201 const auto *geometryShader = ((destSize.depth > 1) ? &mBufferToTextureGS : nullptr); in copyBufferToTexture()
86 d3d11::GeometryShader mBufferToTextureGS; variable