Searched refs:mBufferVariables (Results 1 – 2 of 2) sorted by relevance
1221 return GetResourceIndexFromName(mBufferVariables, name); in getBufferVariableIndexFromName()1523 &mState.mExecutable->mComputeShaderStorageBlocks, &mState.mBufferVariables, in linkImpl()1564 &mState.mExecutable->mGraphicsShaderStorageBlocks, &mState.mBufferVariables, in linkImpl()1813 mState.mBufferVariables.clear(); in unlink()2368 ASSERT(index < mState.mBufferVariables.size()); in getBufferVariableResourceName()2369 getResourceName(mState.mBufferVariables[index].name, bufSize, length, name); in getBufferVariableResourceName()2527 return mLinked ? mState.mBufferVariables.size() : 0; in getActiveBufferVariableCount()2582 ASSERT(index < static_cast<size_t>(mState.mBufferVariables.size())); in getBufferVariableByIndex()2583 return mState.mBufferVariables[index]; in getBufferVariableByIndex()4729 ASSERT(mState.mBufferVariables.empty()); in deserialize()[all …]
275 const std::vector<BufferVariable> &getBufferVariables() const { return mBufferVariables; } in getBufferVariables()391 std::vector<BufferVariable> mBufferVariables; variable