Searched refs:mClipControlDepth (Results 1 – 3 of 3) sorted by relevance
180 bool isClipControlDepthZeroToOne() const { return mClipControlDepth == GL_ZERO_TO_ONE_EXT; } in isClipControlDepthZeroToOne()1052 GLenum mClipControlDepth; variable
420 mClipControlDepth = GL_NEGATIVE_ONE_TO_ONE_EXT; in initialize()834 if (mClipControlDepth != depth) in setClipControl()836 mClipControlDepth = depth; in setClipControl()2535 *params = static_cast<float>(mClipControlDepth); in getFloatv()3008 *params = mClipControlDepth; in getIntegerv()
2069 *params = mState.mClipControlDepth; in getIntegervImpl()