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Searched refs:mCompilerResourcesString (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DShader.h273 std::string mCompilerResourcesString; variable
DShader.cpp381 mCompilerResourcesString = compilerInstance.getBuiltinResourcesString(); in compile()
809 return mCompilerResourcesString; in getCompilerResourcesString()