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Searched refs:mCompleteTextureBindings (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp477 mCompleteTextureBindings.reserve(caps.maxCombinedTextureImageUnits); in initialize()
480 mCompleteTextureBindings.emplace_back(context, textureIndex); in initialize()
600 mCompleteTextureBindings[textureIndex].reset(); in unsetActiveTextures()
671 mCompleteTextureBindings[textureIndex].bind(texture); in updateTextureBinding()
1587 if (mCompleteTextureBindings[bindingIndex].getSubject() == binding.get()) in detachTexture()
DState.h1084 std::vector<angle::ObserverBinding> mCompleteTextureBindings; variable