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Searched refs:mCompute (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h157 Compute mCompute; variable
DStateManager11.cpp472 mCompute.numWorkGroups[0] = numGroupsX; in setComputeWorkGroups()
473 mCompute.numWorkGroups[1] = numGroupsY; in setComputeWorkGroups()
474 mCompute.numWorkGroups[2] = numGroupsZ; in setComputeWorkGroups()
635 data = reinterpret_cast<const uint8_t *>(&mCompute); in updateBuffer()