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Searched refs:mCurPresentPathFastColorBufferHeight (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp686 mCurPresentPathFastColorBufferHeight(0), in StateManager11()
861 (presentPathFastActive && (colorBufferHeight != mCurPresentPathFastColorBufferHeight))) in checkPresentPath()
864 mCurPresentPathFastColorBufferHeight = colorBufferHeight; in checkPresentPath()
1389 scissorY = mCurPresentPathFastColorBufferHeight - scissor.height - scissor.y; in syncScissorRectangle()
1457 dxViewport.TopLeftY = static_cast<float>(mCurPresentPathFastColorBufferHeight - in syncViewport()
DStateManager11.h508 int mCurPresentPathFastColorBufferHeight; variable