Searched refs:mCurPresentPathFastEnabled (Results 1 – 2 of 2) sorted by relevance
685 mCurPresentPathFastEnabled(false), in StateManager11()860 if ((mCurPresentPathFastEnabled != presentPathFastActive) || in checkPresentPath()863 mCurPresentPathFastEnabled = presentPathFastActive; in checkPresentPath()1342 if (mCurPresentPathFastEnabled) in syncRasterizerState()1387 if (mCurPresentPathFastEnabled) in syncScissorRectangle()1450 if (mCurPresentPathFastEnabled) in syncViewport()1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
507 bool mCurPresentPathFastEnabled; variable