Home
last modified time | relevance | path

Searched refs:mCurPresentPathFastEnabled (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp685 mCurPresentPathFastEnabled(false), in StateManager11()
860 if ((mCurPresentPathFastEnabled != presentPathFastActive) || in checkPresentPath()
863 mCurPresentPathFastEnabled = presentPathFastActive; in checkPresentPath()
1342 if (mCurPresentPathFastEnabled) in syncRasterizerState()
1387 if (mCurPresentPathFastEnabled) in syncScissorRectangle()
1450 if (mCurPresentPathFastEnabled) in syncViewport()
1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
DStateManager11.h507 bool mCurPresentPathFastEnabled; variable