Searched refs:mCurScissorOffset (Results 1 – 2 of 2) sorted by relevance
497 gl::Offset mCurScissorOffset; variable
1382 mCurScissorOffset = framebuffer->getSurfaceTextureOffset(); in syncScissorRectangle()1384 int scissorX = scissor.x + mCurScissorOffset.x; in syncScissorRectangle()1385 int scissorY = scissor.y + mCurScissorOffset.y; in syncScissorRectangle()1529 if (mCurScissorOffset != fbo->getSurfaceTextureOffset()) in processFramebufferInvalidation()