Searched refs:mCurViewportOffset (Results 1 – 2 of 2) sorted by relevance
496 gl::Offset mCurViewportOffset; variable
1439 mCurViewportOffset = framebuffer->getSurfaceTextureOffset(); in syncViewport()1442 gl::clamp(viewport.x + mCurViewportOffset.x, dxMinViewportBoundsX, dxMaxViewportBoundsX); in syncViewport()1444 gl::clamp(viewport.y + mCurViewportOffset.y, dxMinViewportBoundsY, dxMaxViewportBoundsY); in syncViewport()1525 if (mCurViewportOffset != fbo->getSurfaceTextureOffset()) in processFramebufferInvalidation()