Home
last modified time | relevance | path

Searched refs:mCurrentConstantBufferCSOffset (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h637 ComputeConstantBufferArray<GLintptr> mCurrentConstantBufferCSOffset; variable
DStateManager11.cpp3614 mCurrentConstantBufferCSOffset[bufferIndex] == uniformBufferOffset && in syncUniformBuffersForShader()
3633 mCurrentConstantBufferCSOffset[cache.registerIndex] = uniformBufferOffset; in syncUniformBuffersForShader()