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Searched refs:mCurrentInputLayout (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp689 mCurrentInputLayout(), in StateManager11()
2098 if (!mCurrentInputLayout.empty()) in setInputLayoutInternal()
2101 mCurrentInputLayout.clear(); in setInputLayoutInternal()
2105 else if (inputLayout->getSerial() != mCurrentInputLayout) in setInputLayoutInternal()
2108 mCurrentInputLayout = inputLayout->getSerial(); in setInputLayoutInternal()
DStateManager11.h565 ResourceSerial mCurrentInputLayout; variable