Searched refs:mCurrentParams (Results 1 – 2 of 2) sorted by relevance
415 mCurrentParams(nullptr), in ANGLETestBase()439 mCurrentParams = &iter->first; in ANGLETestBase()451 mCurrentParams = &insertIter.first->first; in ANGLETestBase()463 windowNameStream << "ANGLE Tests - " << *mCurrentParams; in initOSWindow()496 switch (mCurrentParams->driver) in initOSWindow()502 EGLWindow::New(mCurrentParams->majorVersion, mCurrentParams->minorVersion); in initOSWindow()570 angle::GPUTestConfig::API api = GetTestConfigAPIFromRenderer(mCurrentParams->getRenderer(), in ANGLETestSetUp()571 mCurrentParams->getDeviceType()); in ANGLETestSetUp()591 if (mCurrentParams->noFixture) in ANGLETestSetUp()593 LoadEntryPointsWithUtilLoader(mCurrentParams->driver); in ANGLETestSetUp()[all …]
361 return mCurrentParams->isSwiftshader() || angle::IsSwiftshaderDevice(); in isSwiftshader()366 return mCurrentParams->eglParameters.debugLayersEnabled != EGL_FALSE; in enableDebugLayers()500 return mCurrentParams->getRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE; in isGLRenderer()505 return mCurrentParams->getRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE; in isGLESRenderer()510 return mCurrentParams->getRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE; in isD3D11Renderer()515 return mCurrentParams->getRenderer() == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE; in isVulkanRenderer()520 return mCurrentParams->getRenderer() == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE && in isVulkanSwiftshaderRenderer()521 mCurrentParams->isSwiftshader(); in isVulkanSwiftshaderRenderer()526 return mCurrentParams->eglParameters.asyncCommandQueueFeatureVulkan == EGL_TRUE; in isAsyncCommandQueueFeatureEnabled()533 return mCurrentParams->getAllocateNonZeroMemoryFeature() == EGL_TRUE; in isAllocateNonZeroMemoryEnabled()[all …]