Searched refs:mCurrentTextureCoords (Results 1 – 3 of 3) sorted by relevance
124 mCurrentTextureCoords.resize(caps.maxMultitextureUnits); in initialize()232 mCurrentTextureCoords[unit] = coords; in setCurrentTextureCoords()237 return mCurrentTextureCoords[unit]; in getCurrentTextureCoords()
293 std::vector<TextureCoordF> mCurrentTextureCoords; variable
2488 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler]; in getFloatv()