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Searched refs:mDefaultVAOState (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp81 mDefaultVAOState(rendererCaps.maxVertexAttributes, rendererCaps.maxVertexAttribBindings), in StateManagerGL()
82 mVAOState(&mDefaultVAOState), in StateManagerGL()
238 bindVertexArray(0, &mDefaultVAOState); in deleteVertexArray()
2035 for (size_t attrib = 0; attrib < mDefaultVAOState.attributes.size(); attrib++) in syncState()
2042 for (size_t binding = 0; binding < mDefaultVAOState.bindings.size(); binding++) in syncState()
2518 return &mDefaultVAOState; in getDefaultVAOState()
DStateManagerGL.h380 VertexArrayStateGL mDefaultVAOState; variable