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Searched refs:mDepthFunc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp119 mDepthFunc(GL_LESS),
1505 mDepthFunc = depthFunc; in setDepthFunc()
1506 mFunctions->depthFunc(mDepthFunc); in setDepthFunc()
2696 if (mDepthFunc != static_cast<GLenum>(state->depthFunc)) in syncFromNativeContext()
2698 mDepthFunc = state->depthFunc; in syncFromNativeContext()
DStateManagerGL.h463 GLenum mDepthFunc; variable