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Searched refs:mDepthStencilDesc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm208 mDepthStencilDesc.reset();
907 mDepthStencilDesc.updateDepthTestEnabled(glState.getDepthStencilState());
911 mDepthStencilDesc.updateDepthCompareFunc(glState.getDepthStencilState());
915 mDepthStencilDesc.updateDepthWriteEnabled(glState.getDepthStencilState());
919 mDepthStencilDesc.updateStencilTestEnabled(glState.getDepthStencilState());
923 mDepthStencilDesc.updateStencilFrontFuncs(glState.getDepthStencilState());
929 mDepthStencilDesc.updateStencilBackFuncs(glState.getDepthStencilState());
935 mDepthStencilDesc.updateStencilFrontOps(glState.getDepthStencilState());
939 mDepthStencilDesc.updateStencilBackOps(glState.getDepthStencilState());
943 mDepthStencilDesc.updateStencilFrontWriteMask(glState.getDepthStencilState());
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DContextMtl.h535 mtl::DepthStencilDesc mDepthStencilDesc; variable