Searched refs:mDepthStencilState (Results 1 – 2 of 2) sorted by relevance
273 d3d11::DepthStencilState mDepthStencilState; variable
541 mDepthStencilState(), in Blit11()673 ANGLE_TRY(mRenderer->allocateResource(context11, depthStencilDesc, &mDepthStencilState)); in initResources()674 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()1102 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()1731 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()