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Searched refs:mDepthStencilState (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h273 d3d11::DepthStencilState mDepthStencilState; variable
DBlit11.cpp541 mDepthStencilState(), in Blit11()
673 ANGLE_TRY(mRenderer->allocateResource(context11, depthStencilDesc, &mDepthStencilState)); in initResources()
674 mDepthStencilState.setDebugName("Blit11 depth stencil state"); in initResources()
1102 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in copyDepth()
1731 stateManager->setDepthStencilState(&mDepthStencilState, 0xFFFFFFFF); in resolveDepth()