Searched refs:mDirtyTextures (Results 1 – 2 of 2) sorted by relevance
3311 if (mDirtyTextures.none()) in syncTextures()3314 for (size_t textureIndex : mDirtyTextures) in syncTextures()3323 mDirtyTextures.reset(); in syncTextures()3538 mDirtyTextures.set(textureUnitIndex); in setTextureDirty()
1153 ActiveTextureMask mDirtyTextures; variable