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Searched refs:mDrawBufferStates (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.cpp355 mDrawBufferStates(1, GL_BACK), in FramebufferState()
367 ASSERT(mDrawBufferStates.size() > 0); in FramebufferState()
377 mDrawBufferStates(caps.maxDrawBuffers, GL_NONE), in FramebufferState()
390 ASSERT(mDrawBufferStates.size() > 0); in FramebufferState()
391 mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; in FramebufferState()
654 ASSERT(drawBufferIdx < mDrawBufferStates.size()); in getDrawBuffer()
655 if (mDrawBufferStates[drawBufferIdx] != GL_NONE) in getDrawBuffer()
659 ASSERT(mDrawBufferStates[drawBufferIdx] == GL_COLOR_ATTACHMENT0 + drawBufferIdx || in getDrawBuffer()
660 (drawBufferIdx == 0 && mDrawBufferStates[drawBufferIdx] == GL_BACK)); in getDrawBuffer()
662 if (mDrawBufferStates[drawBufferIdx] == GL_BACK) in getDrawBuffer()
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DFramebuffer.h86 const std::vector<GLenum> &getDrawBufferStates() const { return mDrawBufferStates; } in getDrawBufferStates()
161 std::vector<GLenum> mDrawBufferStates; variable