Searched refs:mEGLSamples (Results 1 – 2 of 2) sorted by relevance
95 mEGLSamples(samples) in SwapChain11()310 (mEGLSamples <= 1) ? D3D11_RTV_DIMENSION_TEXTURE2D : D3D11_RTV_DIMENSION_TEXTURE2DMS; in resetOffscreenColorBuffer()327 (mEGLSamples <= 1) ? D3D11_SRV_DIMENSION_TEXTURE2D : D3D11_SRV_DIMENSION_TEXTURE2DMS; in resetOffscreenColorBuffer()436 (mEGLSamples <= 1) ? D3D11_DSV_DIMENSION_TEXTURE2D : D3D11_DSV_DIMENSION_TEXTURE2DMS; in resetOffscreenDepthBuffer()449 depthStencilSRVDesc.ViewDimension = (mEGLSamples <= 1) in resetOffscreenDepthBuffer()737 if (mEGLSamples <= 1) in initPassThroughResources()912 if (mSwapChain1 != nullptr && mEGLSamples <= 1) in present()1003 (mEGLSamples <= 1) ? D3D11_SRV_DIMENSION_TEXTURE2D : D3D11_SRV_DIMENSION_TEXTURE2DMS; in getRenderTargetShaderResource()1100 return (mEGLSamples == 0) ? 1 : mEGLSamples; in getD3DSamples()
60 EGLint getSamples() const { return mEGLSamples; } in getSamples()128 EGLint mEGLSamples; variable