Searched refs:mEmptyDescriptorSets (Results 1 – 2 of 2) sorted by relevance
249 : mEmptyDescriptorSets{}, in ProgramExecutableVk()276 mEmptyDescriptorSets.fill(VK_NULL_HANDLE); in reset()518 mEmptyDescriptorSets[descriptorSetIndex] = VK_NULL_HANDLE; in allocateDescriptorSetAndGetInfo()1505 mEmptyDescriptorSets[DescriptorSetIndex::ShaderResource] = VK_NULL_HANDLE; in updateShaderResourcesDescriptorSet()1868 if (mEmptyDescriptorSets[descriptorSetIndex] == VK_NULL_HANDLE) in updateDescriptorSets()1876 &mEmptyDescriptorSets[descriptorSetIndex])); in updateDescriptorSets()1880 descSet = mEmptyDescriptorSets[descriptorSetIndex]; in updateDescriptorSets()
275 vk::DescriptorSetArray<VkDescriptorSet> mEmptyDescriptorSets; variable