Searched refs:mExtState (Results 1 – 2 of 2) sorted by relevance
28 if (!mExtState) in onMakeCurrent()30 mExtState = std::make_unique<ExternalContextState>(); in onMakeCurrent()32 mExtState->textureBindings.resize( in onMakeCurrent()35 getStateManager()->syncFromNativeContext(getNativeExtensions(), mExtState.get()); in onMakeCurrent()40 ->updateDefaultFramebufferID(mExtState->framebufferBinding); in onMakeCurrent()50 ASSERT(mExtState); in onUnMakeCurrent()51 getStateManager()->restoreNativeContext(getNativeExtensions(), mExtState.get()); in onUnMakeCurrent()
36 std::unique_ptr<ExternalContextState> mExtState; variable